The Disoriented Ranger
Lost in Old School D&D (and other stuff)
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Tuesday, March 31, 2015
Combat in LSotN and Compatibility to D&D (Design Post)
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I had to ask this question at one point, so here it goes: How far can you go when designing a new combat system if you want to keep it comp...
2 comments:
Monday, March 30, 2015
A Complete Set of Rules for the Bare-Knuckle Fighter and the Pub Brawl Expansion, now with Examples
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There is a tendency, so far, that people reading the rules of the Bare-Knuckle Fighter sheet get paralyzed by what seems to be too comple...
Thursday, March 26, 2015
Game Design and the Ten Thousand Things
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You live and learn, I guess. When I put the pdf of the Bare-Knuckle Fighter online, my greatest fear was that the game wouldn't work t...
Free Dungeons and Drunkards PDF!
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A while back +Charles Akins , +Stelios V. Perdios , +Sean Bircher and myself put a series of posts together: the Dungeons and Drunkards...
Sunday, March 22, 2015
The Bare-Knuckle Fighter, now as PDF and with an Introduction for your Gaming Pleasure
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With this I proudly present the Bare-Knuckle Fighter pdf. For those following the blog, it's what I've talked about here and here ...
Saturday, March 21, 2015
Introduction to Bare-Knuckle Fighting (How to play)
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This is an introduction to the mini-game I posted yesterday (as of today as beta v. 0.4, please update the versions you already downloaded...
13 comments:
Friday, March 20, 2015
Bare Bones Combat Example for LSotN and a free Mini-Game
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Okay, I get it. My last post was full of random ideas for a somewhat complex system that exists mainly in my head and with a huge abundan...
2 comments:
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