tag:blogger.com,1999:blog-6617677799085549365.post2484102195920477303..comments2024-03-12T22:45:16.936+01:00Comments on The Disoriented Ranger: Feline Humanoids (New Class)Jens D.http://www.blogger.com/profile/18394303166081684904noreply@blogger.comBlogger6125tag:blogger.com,1999:blog-6617677799085549365.post-64823605168386266272013-06-21T18:43:18.797+02:002013-06-21T18:43:18.797+02:00Hmm. Seems like they should have to die to level u...Hmm. Seems like they should have to die to level up.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-6617677799085549365.post-77259022342189594372013-05-08T11:06:22.169+02:002013-05-08T11:06:22.169+02:00Ha! Good one with the nine lives :) And you're...Ha! Good one with the nine lives :) And you're right, close results in xp, hp and thieving skills, more or less. Yours turned out to be more like a thief (which actually is more true for the Khajiit), while I wanted them to be warriors and fierce hunters. <br /><br />It's a regular class in our group for some time now. The ladies seem to like it for some reason...<br /><br />Yeah, I decided to go with a flat description to make it easier for readers to implement the class, if they want to. I thought about doing it the way you did, though. Anyway, I'd allow yours as an alternative.Jens D.https://www.blogger.com/profile/18394303166081684904noreply@blogger.comtag:blogger.com,1999:blog-6617677799085549365.post-7413604976755079492013-05-07T18:47:11.296+02:002013-05-07T18:47:11.296+02:00Our XP values are not too far off from each other ...Our XP values are not too far off from each other either. I capped mine at 9 since you know, 9 lives.Timothy S. Brannanhttps://www.blogger.com/profile/02923526503305233715noreply@blogger.comtag:blogger.com,1999:blog-6617677799085549365.post-22068509984131113562013-05-07T18:46:29.448+02:002013-05-07T18:46:29.448+02:00I think yours is more serious and mine is more ton...I think yours is more serious and mine is more tongue-in-cheek.Timothy S. Brannanhttps://www.blogger.com/profile/02923526503305233715noreply@blogger.comtag:blogger.com,1999:blog-6617677799085549365.post-34198493648909703492013-05-07T18:39:09.327+02:002013-05-07T18:39:09.327+02:00Very cool indeed! Nice coincidence. And I like you...Very cool indeed! Nice coincidence. And I like your approach (especially connecting the damage from falling to a character's level)! Interesting how the same idea varies in different executions...Jens D.https://www.blogger.com/profile/18394303166081684904noreply@blogger.comtag:blogger.com,1999:blog-6617677799085549365.post-38643431698290735542013-05-07T17:29:29.889+02:002013-05-07T17:29:29.889+02:00Very cool! We must have been thinking along the sa...Very cool! We must have been thinking along the same lines today.<br /><br /><a href="http://timbrannan.blogspot.com/2013/05/catgirls-for-old-school-games.html" rel="nofollow">http://timbrannan.blogspot.com/2013/05/catgirls-for-old-school-games.html</a>Timothy S. Brannanhttps://www.blogger.com/profile/02923526503305233715noreply@blogger.com