tag:blogger.com,1999:blog-6617677799085549365.post9159634647927540398..comments2024-03-12T22:45:16.936+01:00Comments on The Disoriented Ranger: Faking it (dirty DM secrets are somewhere in there)Jens D.http://www.blogger.com/profile/18394303166081684904noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-6617677799085549365.post-9706560334132818752016-03-31T20:41:58.430+02:002016-03-31T20:41:58.430+02:00Thanks, man! That's nicely put. Yes, the dream...Thanks, man! That's nicely put. Yes, the dream, the flow, you name it. Took me 2 years to get back into that groove again. And I missed it, too. there's really something to it, then :)<br /><br />As for the settings, I'm the same. But I see how different DMs get a kick out of that kind of canonical thinking. And it's really a nice thing to have when sharing a world with many different groups.<br /><br />Cool, I'll be looking for that post!Jens D.https://www.blogger.com/profile/18394303166081684904noreply@blogger.comtag:blogger.com,1999:blog-6617677799085549365.post-23552780833940748802016-03-31T19:19:24.471+02:002016-03-31T19:19:24.471+02:00I was just getting ready to pull together my weekl...I was just getting ready to pull together my weekly post. This one is on the Cardinal Rules, the only ones that cannot be broken and number 2 is "The Game Master is always right, even when absolutely wrong." <br /><br />I wrote it as a matter of stopping arguments before they happen, but I failed to mention that it is really for the players own good because you're right - even if you know that the world the DM is constructing has about as much weight as a movie set it doesn't do you or anyone else any good knocking things over.<br /><br />It's kind of a conundrum. We want rich and developed worlds that have weight and feel real, but that weight also makes the world harder to work with. Maybe this is why I've never liked playing with licensed properties. It's one thing to steal juicy bits from movies and books and incorporate it into a game. It's something else entirely to carry the entire weight of the Star Wars universe on your back, as well as a few player's on top of it.<br /><br />You gotta be one big fricken' turtle to pull that off :-) <br /><br />Truth be told I haven't gamed regularly in years. Life just doesn't allow it anymore, but back in the day I used to constantly dream about what to do and where it all could go in between game sessions, sometimes jotting ideas down in a pocket notebook. The games themselves ranged from god-awful to pretty good, but often I think it was those times in between, dreaming of all that could be done, that I miss the most.JD McDonnellhttps://www.blogger.com/profile/11733422185181944721noreply@blogger.com